The 3 Energy Sources
High output during sunny days. Drops at night and in storms. Most stable in desert/plains biomes.
Works at night and during storms. Lower base output. Great as backup for solar.
Stores excess energy from solar/wind. Critical for night-time and burst loads.
Why your van loses power
- No battery buffer. Solar drops to 0 at night; without battery, every workstation stops.
- Too many active modules. Cooking + fridge + workbench + light at the same time.
- Wrong biome. Forest = less sun. Move to plains or add wind turbines.
- Damaged panels. Storms can damage panels. Check durability after weather events.
Recommended Power Setup by Stage
1× Solar T1 + 1× Battery Cell. Enough for 2 active workstations during day.
2× Solar T1 + 1× Wind T1 + 2× Battery Cell. Stable through night.
Upgrade to T2/T3 panels + Power Distribution Hub. Run cooking, fridge, advanced workbench simultaneously.
Sources
- Steam store page for Outbound (AppID 2681030)
- Square Glade Games official website
Specific output numbers will be measured and added after the May 11, 2026 launch. OutboundGuide.org is a non-official fan guide.
💬 Discussion
Found a tip, a fix, or something we got wrong? Drop it below — every comment helps the next player. Sign in with your GitHub account to post.